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Advertising you actually play.

playvertise – Get your audience in the game.

Advertising becomes a game that people actually play. On big screens with the phone as controller, at trade shows, in retail and across DOOH. Or right in the browser: on a smartphone, on a touchscreen kiosk and embedded on your own website. No app, no extra hardware, every play measurable.

Discover Games

free and no strings attached

Illustration: Gamification with smartphone and large screen

Brands using playvertise

  • T-Systems
  • T-Systems
  • Bosch
  • Hitradio Ö3
  • Erste Bank Open
  • Österreich Werbung
  • OMNi-BiOTiC (Allergosan)
  • Argeta
  • Cooper Consumer Health
  • Dragee Keksi
  • Industriellenvereinigung
  • Landtmann's Original
  • Fripac-Medis Top Hair
  • WeAreDevelopers
  • Burgenland Energie
What's possible

From the mobile campaign to the custom build

Three setups for digital brand activations. You decide per campaign what fits the location, the audience and the goal.

  • GameHub
  • self-service

The phone as controller

The big screen shows the game, people control it with their own smartphone. Scan the QR code and go, solo or head-to-head in multiplayer. No app, no extra hardware.

Your benefits: a low barrier to join, a visible wow effect and a call to action that lands on the personal phone.

Where it runs

  • Trade show stand
  • retail window
  • event stage
  • LED wall
  • DOOH networks
  • GameHub
  • self-service

Mobile experience

The activation runs straight in the participant's browser, no second screen involved. Open the link or scan the QR code, people tap on their own device.

Your benefits: unlimited participants at the same time, no setup on site and a clear next step right after the play.

Where it runs

  • Social ads
  • newsletters
  • landing pages
  • website embed
  • touch terminals at the point of sale
  • Custom project

Custom builds & installations

Videowall, arcade cabinet, buzzer column or interactive installation: for special formats we develop the matching application. Control runs via buzzer, joystick, retro controller or tablet, fully offline on request when there is no network on site.

Your benefits: physical input lowers the hurdle to join, the setup stays stable across long event days and the installation itself becomes an eye-catcher.

Where it runs

  • Event stage
  • trade show stand
  • roadshow
  • store opening
  • brand space

Phone as controller and mobile experience are built by you in the GameHub: pick the mode, take a format from the library, brand it, go live. Beyond games, activations such as an advent calendar, with the same lead fields and the same dashboard. For custom builds we develop the application and plan the setup together with you.

How it works

Your own branded game in three steps

Pick, brand, launch: everything runs in the browser, no app, no extra hardware.

01

Pick a mode

Big screen with phone as controller, or straight in the browser – you decide per campaign.

02

Pick a game

Spin-the-wheel, quiz, arcade, sports: filter by goal and mechanic and see what fits.

03

Brand & launch

Set logo, colors and prizes in the GameHub, go live, and track plays and leads.

Playable in your browser now

We support you with your gamified campaign.

Kit or custom: both end up as the same campaign. 30 games, two modes and combinable add-ons – or we build the game.

Use cases

Gamification, wherever your audience is

Trade show, retail, DOOH, recruiting, mobile or your own website. We recommend the game mechanic and setup that fit your channel.

Why playvertise

One platform. Many games. Every activation.

Many games, several categories

Prize wheels, quizzes, action, reaction and more. The right game for every goal, ready to launch.

Every game carries your brand

Logo, colours, sprites, prize pool and lead fields are yours to set. Your branding sits inside the game, not just in the frame around it.

No app, no extra hardware

Everything runs in the browser. No download, no device to set up. A QR code is enough.

Measurable from the first second

Leads, opt-ins, plays and dwell time: every activation produces data. Real time, exportable, in your dashboard, GDPR compliant.

GameHub

Your game is ready quickly, not in weeks

Your branded games come together in the GameHub: pick a game, customize the branding, go live. No code, no agency, no waiting. Prefer to lean back? Then we run it for you as a service.

  • All in the GameHub: pick a game, drop in your logo, colors and prizes, done. No code needed.
  • Set it up once, reuse it anytime: the same campaign for the next trade show, store or channel.
  • Or as a service: tell us your goal and brand, we set everything up and build a custom game if you need one.
Pricing

Transparent pricing, no quote poker

One game as a starting point, modes and add-ons as needed, a monthly license with no minimum term.

from €1,600setup, plus €60 license per month

The cheapest bookable entry: one Essential game in screen mode, including 2 screens playable in parallel. One mode is always part of it; further modes, add-ons and games come on top as needed.

  • Predictable costs
  • No minimum term
  • EU hosting, GDPR

Frequently asked questions

Why do I need gamification at all?

Static and video ads get scrolled past. A game gets played, and play creates attention, dwell time and first-party data. The proof comes from real cases across trade shows, retail, events and mobile.

We have never made games. Can we still do this?

Yes. A ready library plus the self-service GameHub, or fully managed as a service. No in-house know-how needed.

What does it cost?

Depends on the game, modes and add-ons, plus a monthly license with no minimum term. The calculator on the pricing page shows the exact price.

Do I need an app or extra hardware?

No. Everything runs in the browser, a QR code is enough, the phone becomes the controller.

Ready to Make Your Brand Playable?

Pick, brand, launch: your branded game goes live in no time.

Discover Games

Free and non-binding