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Play + Advertise

From ad to adventure.

Playable advertising on big screens: the phone becomes the controller, solo or in multiplayer with several at once. Scan the QR code and play, at trade shows, in retail and across DOOH, or fully mobile in the browser. No app, quickly live and measurable.

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How it works

Your playable campaign in three steps

Pick a mode, pick a game, brand it. Everything runs in the browser, no app, no extra hardware. From the trade-show screen to the mobile campaign, all in one platform.

01

Step 1 · Pick a mode

Where should people play?

Two paths, both with no app: on a big screen with the phone as the controller, or entirely in the smartphone browser.

On-screen: play on big billboards

Playable advertising on big screens, built into Digital out of Home. Visitors control the game straight from their own phone via QR code, solo or in multiplayer with several at once: lobby battles, team plays, event highlights. The games run right inside your screen's CMS, from Grassfish to Yodeck to any system that plays web-based content. Perfect for trade shows, storefronts and DOOH networks.

Mobile-only: straight on the phone

No screen needed: the campaign runs entirely in the mobile browser, played right on the phone. Ideal for social ads, newsletters and landing pages. Same games, different channel, still no download.

02

Step 2 · Pick a game

Choose from many games across several categories

From spin-the-wheel to jump'n'run: every game is ready to use and fully brandable. Nothing fits perfectly? We develop custom games on request.

03

Step 3 · Brand it

Brand it in the GameHub, go live, measure

Set logo, colors, sprites, sounds and prizes yourself in the GameHub, in short order, no agency. Then go live and track plays, dwell time and leads in real time in your dashboard.

Overview

Platform

Game Library

From spin-the-wheel to jump'n'run: ready to use and fully customizable to your brand.

Data-driven

Contacts & Results

Capture leads, track plays, measure dwell time. Everything in real-time, everything in your dashboard.

Technology

Works Everywhere

Trade show, retail, DOOH, web or mobile: gamification works wherever your audience is.

Game Library

From spin-the-wheel to jump'n'run: ready to use and fully customizable to your brand.

References

Who Already Plays With Us

Brands across trade shows, retail and events activate their audiences with playvertise, on-screen and mobile.

Use cases

One toolkit, many purposes.

Same play setup, a different goal: trade show, activation, retail or lead-gen, you pick the purpose, we bring the mechanic that fits.

Trade Shows & Events

Dwell time and a reason to talk on the floor.

Brand Activation

Ad space becomes experience: played, not scrolled past.

Retail & POS

Storefront and shelf that play back.

Lead Generation

Contacts in the flow of play, not in a form.

Why playvertise

One platform. Many games. Every activation.

Many games, several categories

Prize wheels, quizzes, action, reaction and more. The right game for every goal, ready to launch.

Every game carries your brand

Logo, colors, sounds, prizes: every game is brandable down to the detail. Need something unique? We build custom games on request.

No app, no extra hardware

Everything runs in the browser. No download, no device to set up.

Measurable from the first second

Leads, opt-ins, plays and dwell time: every activation produces data. Real time, exportable, in your dashboard.

GameHub

Your game is ready quickly, not in weeks

In the GameHub you build your branded games yourself: pick a game, customize the branding, go live. No code, no agency, no waiting. Prefer to lean back? Then we run it for you as a service.

  • Do it yourself: pick a game, drop in your logo, colors and prizes, done. No code needed.
  • Set it up once, reuse it anytime: the same campaign for the next trade show, store or channel.
  • Or as a service: tell us your goal and brand, we set everything up and build a custom game if you need one.

Planning

Pricing & Packages

Compare Essential, Standard and add-ons for budget and setup. Our game library: every game is fully brandable. We develop custom games on request.

View Pricing

Answers

FAQ

Technology, process, lead capture and use cases explained concisely.

FAQ

Insights

Blog

Use cases, ideas and learnings from real gamification campaigns.

Go to Blog

Direct Line

Contact

If you already know what you need, we can start planning the right setup.

Contact

Ready to Make Your Brand Playable?

Pick a mode, pick a game, brand it, quickly live.

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