Step 1 · Pick a mode
Where should people play?
Big screen with the phone as controller, or fully mobile in the browser. You decide per campaign.
Advertising becomes a game that people actually play. On big screens with the phone as controller, at trade shows, in retail and across DOOH, or fully mobile in the browser. No app, no extra hardware, every play measurable.
free and no strings attached
Brands already playing with us
Big screen, phone as controller. Solo or multiplayer. For trade shows, retail windows, events and DOOH networks.
No one else does this: multiplayer gaming on the big screen.
Fully in the mobile browser. Same games, different channel. For social ads, newsletters and landing pages.
More reach, no download.
Same game library, same dashboard, same leads. You only choose the touchpoint.
Pick, brand, launch: your branded game is ready to go in no time. Everything runs in the browser, no app, no extra hardware. From the trade-show screen to the mobile campaign, all in one platform.
Step 1 · Pick a mode
Big screen with the phone as controller, or fully mobile in the browser. You decide per campaign.
Step 2 · Pick a game
From spin-the-wheel to jump'n'run: every game is ready to use and fully brandable. Nothing fits perfectly? We develop custom games on request.
Step 3 · Brand & launch
Set logo, colors, sprites, sounds and prizes yourself in the GameHub, in short order, no agency. Then go live and track plays, dwell time and leads in real time in your dashboard.
From wheel of fortune to jump and run, ready to use and fully brandable. Custom games on request.
Brands across trade shows, retail and events activate their audiences with playvertise, on-screen and mobile.

Interactive spin-the-wheel as a digital sampling activation at Wien Mitte The Mall.
View case
Memory and spin-the-wheel as a branded offline application for all i need brand activations, with no data collection.
View case
A branded spin-the-wheel as a reusable promotion, deployed across various Burgenland Energie activations.
View casePart of 300,000+ plays across 50+ brands.
Trade show, retail, DOOH, recruiting or mobile. We recommend the game mechanic and setup that fit your channel.
GameHub
Your branded games come together in the GameHub: pick a game, customize the branding, go live. No code, no agency, no waiting. Prefer to lean back? Then we run it for you as a service.
One game as a starting point, modes and add-ons as needed, a monthly license with no minimum term.
Static and video ads get scrolled past. A game gets played, and play creates attention, dwell time and first-party data. The proof comes from real cases across trade shows, retail, events and mobile.
Yes. A ready library plus the self-service GameHub, or fully managed as a service. No in-house know-how needed.
Depends on the game, modes and add-ons, plus a monthly license with no minimum term. The calculator on the pricing page shows the exact price.
No. Everything runs in the browser, a QR code is enough, the phone becomes the controller.
Pick, brand, launch: your branded game goes live in no time.